FEATURES
Simulator Module
PBA includes the feature-filled Simulator Module--a high-speed C-based blackjack
simulator capable of determining expected profit, standard deviation, risk-of-ruin, and
many other important statistics for most sets of rules, betting systems, and playing systems supported
by PBA.
As of release 4.1.0, the Simulator Module interface was completely recoded to allow more
information to be readily accessed. The Simulator Module now has a multiscreen format, with
added features such as the "Betting systems" screen, where bets can be changed and the edge
recalculated immediately, or the "Queue" screen, where many simulations can be prepared to
run sequentially without user intervention.
The latest feature added (version 4.3.7) is to allow the logic of the simulator to be
checked by using the Game Module. The betting, player, and dealer decisions in the
Game Module now share the exact same C subroutines as used by the Simulator. This means
that users can test the logic of the simulator by playing the game, and noting any
unexpected or incorrect plays.
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Simulator (Screen
Shot, 87KB)
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Run High-Speed Simulations -- Up to 40 million hands per hour on a Pentium
150 with a 6-deck shoe and Hi-Lo counting system; 30 million hands/hour
for single-deck. Note that results will vary for different hardware
configurations, game rules, and number of cards dealt.
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Stop the simulation after a specific number of hands, a specified length of time, or when
the error falls below a specified limit. Alternatively, set the simulation to run until
user intervention.
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View Progress -- Progress Display Box shows the time remaining until completion of
simulation, and percent completed.
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Track edge, standard deviation, and average bet as a function of count.
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Short term goals analysis during simulation: Specify a fluctuation amount and number of
hands; simulation provides percentage of instances when the target amount (or more) is won,
and the percentage of instances when the target amount (or more) is lost.
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Run simulations in background while practicing or analyzing other games.
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Use all supported rules, count and betting strategies in simulations, including win/loss
pattern betting and custom shuffles.
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Compute Risk-of-Ruin for various initial bankrolls.
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At any time during the simulation, the betting system can be altered, and new statistics
immediately calculated. Or, calculate the optimal bets based on risk-of-ruin considerations.
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Set the simulator to run in batch mode, where many games can be simulated sequentially.
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